LO3 - P6
finished animation:
As discussed in my animation plan, I have used Alight Motion and After Effects to edit and assemble my animated video. For some segments of my animation, I also used Adobe Animate and Flipaclip for simpler edits / parts of the animation that needed to focus on frame by frame animating. For most frames, I illustrated them on Ibis Paint X, as this application allows a lot of creative freedom when digitally drawing and allowed me to create a vast majority of the frames in my animation flawlessly. Heavy edits such as lighting, overlays and adjusting clips were done on Alight Motion, as it helped with my contingency plans and time constraints. After the heavy edits were made, I exported my animation into segments (ranging from around 10 to 20 seconds) as Alight Motion, as a mobile platform, is not as efficient and fast when exporting videos: especially videos that last for more than 30 seconds. When exporting videos on Alight Motion that are longer than around 30 seconds, some rendering issues may occur, for example, random black frames, glitches, etc.
For this frame in my animation, I illustrated the image of the hand holding the heart shaped collar and the cat in the background. However, both assets were saved as separate PNGs, so that they could be moved manually in the editing software. Because of this, I was able to blur out the illustration of the cat to create the effect of it looking as if it is far away from the hand. To do this, I went to the effects tab and selected the gaussian blur effect. I chose to use this specific blur effect as it offers a smooth and high quality blur effect without ruining the image's original quality. The strength of this blur can also be adjusted. As this part of my animation moves, the blur shifts to the hand to switch the focus from the hand to the cat.
On a vast majority of my animation, I edited over the frames that can be seen with effects to give it a VHS overlay.
How deadlines were met
To follow deadlines, I referred to the Gantt chart as it provided a visual representation of the tasks I needed to complete the final animation. Because Gantt charts break down tasks into individual categories, I was easily able to follow each task and understand how much time and how many days I have to complete it.
Once I had followed these time constraints, I referred to my contingency time: The extra time I had left over to complete things and make amendments to the animation. I then used this time to look over my animation and making sure that I am happy with the way it looks and whether it follows the conventions of similar animations.








Comments
Post a Comment