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Showing posts from January, 2023

LO3 - D2

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Choice of animation For my animation, 5 Until, I had various options and several styles of animation I could have chosen to use, such as stop-motion, 3D animation, cel animation and many other commonly used styles. For my animation, I chose to do 2D animation, as I have previous experience with 2D animation: This included me using a 2D animation technique known as 'tweening' (short for in-betweening).  Tweening is used to create smooth, fluid animations by interpolating the positions, shapes, and other properties of the elements in an animation between key frames. In traditional animation, animators would have to draw every single frame of an animation, which can be time-consuming and labor-intensive. With tweening, 2D animators only needs to create key frames, and the software will automatically create the in-between frames. This can save a lot of time and make the animation process more efficient. I have used this technique on a mobile software (Alight Motion) and a computer ...

M1 - LO1

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Assessing the suitability of animations for a target audience Animations can be a great way to engage and entertain kids within the age range of 9 to 18 years old. Children in this age group are often drawn to colourful, lively, and engaging content, and animations can provide this in a fun and interactive way. There are a wide variety of animation genres that can be suitable for this age group, including action/adventure, comedy, and fantasy. It is important to consider the specific interests and preferences of the target audience when selecting an animation, as well as any age-appropriate themes or content. In general, it is important to ensure that the animation is appropriate for the age and maturity level of the target audience. This may include avoiding themes or content that could be disturbing or inappropriate for young viewers, as well as ensuring that the animation is age-appropriate in terms of language and subject matter. Overall, animations can be a great choice for kids i...